Every way to earn coins
Coins are free and just for fun. Here's everything that pays them: how, how much and how often.
Pick'em
Make picksPick what happens in the next game: winners, scores, who scores a TD. Play at least 10 coins. Right picks pay your coins back plus the reward: +150 turns 100 coins into 250. Combos of up to 10 picks multiply the rewards. Picks lock 4 minutes before kickoff.
Claim it on the Pick'em page. It grows by 10 for every day in a row you claim it, up to 100 after 5 days.
The best Pick'em profit from Monday to Sunday wins a free Champion Pack (8 cards, Gold or better guaranteed).
Lineup
Set your LineupSet a Lineup of 11 player cards. Every MFL game, each card earns coins for what its player does in the box score. Every fantasy point pays 100 coins. The Lineup saved when Pick'em locks (4 minutes before kickoff) is the one that counts, and it carries over until you change it.
| Stat | Points | Coins on a Base card |
|---|---|---|
| Touchdown catch or run | +50 | +5,000 |
| TD pass | +35 | +3,500 |
| Interception | +30 | +3,000 |
| Notable catch | +15 | +1,500 |
| Sack | +20 | +2,000 |
| Pass breakup | +10 | +1,000 |
| Flag pull | +5 | +500 |
| Notable play | +15 | +1,500 |
| Threw an INT | โ25 | โ2,500 |
| Game MVP | +25 | +2,500 |
| Team win | +10 | +1,000 |
Good plays are multiplied by the card: Base 1ร Silver 1.25ร Gold 1.5ร Legend 2ร Mythic 3ร Dark Matter 4ร Zenith 5ร. Specialist cards earn 3ร more on their specialty. Mistakes are never multiplied. Example: a TD pass on a Legend card is 3,500 ร 2 = 7,000 coins. Some fun cards add a bonus every game they play: Benchwarmer +2,000, Participation Trophy +1,500, Rubber Ducky +7,500.
Your player
Play in the MFL? Once the commissioner links your account to you, you earn coins for your team's wins and your own stats, every game you play.
| When | Coins |
|---|---|
| Your team wins | +50,000 |
| You score a touchdown | +125,000 |
| You throw a TD pass | +75,000 |
| You get an interception | +50,000 |
| You break up a pass | +25,000 |
| You make a notable catch | +25,000 |
| You make a notable play | +25,000 |
| You throw an interception | โ25,000 |
| A penalty on you | โ25,000 |
Survivor
Play SurvivorEach game, pick one player who has to score a touchdown. Miss and you're out, and you can't use a player twice in a round. The last one standing wins.
Arcade
Play11 games. Beat the computer and you win coins. Every win pays, with no daily cap. Harder levels pay more. Practice is free and pays nothing.
| Win at | Rookie | Pro | All-Pro | Legend |
|---|---|---|---|---|
| ๐๏ธ 3D BlitzHall of Fame 2,800 ยท GOAT 3,500 | 250 | 550 | 1,100 | 2,000 |
| ๐ Modern Bowl | 200 | 450 | 900 | 1,600 |
| โ๏ธ Chess | 80 | 200 | 450 | 900 |
| ๐ฑ 8-Ball Pool | 60 | 150 | 300 | 550 |
| ๐ง MFL Trivia | 50 | 120 | 240 | 400 |
| ๐ด Checkers | 60 | 150 | 300 | 550 |
| ๐ก Connect Four | 40 | 100 | 220 | 420 |
| ๐ฅ Field Goal Frenzy | 40 | 90 | 180 | 320 |
| ๐ฏ QB Bullseye | 40 | 90 | 180 | 320 |
| ๐ฉ Flag Pull | 30 | 80 | 160 | 300 |
| ๐ Card Memory | 30 | 70 | 150 | 280 |
Put up the whole prize before you play. Win and you get the prize ร 3 (Rookie), 4 (Pro), 5 (All-Pro), 6 (Legend), 6.5 (Hall of Fame), 7 (GOAT). Lose and what you put up is gone.
A run of 3D Blitz games with nothing up front. Win at Hall of Fame and you can cash out 2,800, or play one more. Each more win multiplies it by the next game's level: Legend ร1.5, Hall of Fame ร2, GOAT ร2.5. So 2,800, then 5,600, then 11,200โฆ One loss and the run pays nothing.
The bold one. At Hall of Fame you put 2,800 at risk to cash out 18,200, and both grow with every win (Legend ร1.5, Hall of Fame ร2, GOAT ร2.5). Lose and you lose everything at risk, even if it takes you below zero.
Bet 100 to 150,000 coins a hand against the dealer (never more than you have). A win pays 1:1, a blackjack pays 3:2 (a 150,000 bet wins 225,000) and a push gives your bet back. Double down (one card, twice the bet) and split pairs once. 6 decks shuffled every hand, the dealer stands on all 17s. Lose the hand and you lose the bet.
Win 3 Arcade games in a day to unlock it. 5 cards, Gold or better guaranteed.
Head to Head
Challenge someoneChallenge someone who's online to a live game. You both put up the same wager (or 0 for a friendly) and the winner takes both. If a game can't be settled, both wagers come back.
Challenges and check-ins
ArcadeOne easy challenge and two harder ones. Coins land as soon as you finish one, no claiming needed. Today's:
Every challenge (13)
EasyTap check in on the Arcade page while the game is on.
Achievements
Every achievement pays 150 coins, once. That's 1,950 for all 13. (Picker of the Week pays a free pack instead, see Pick'em.)
Cards
My cardsGot two or more of the same card? Sell the extras on My cards: Base 50 ยท Silver 150 ยท Gold 400 ยท Legend 1,500 ยท Mythic 5,000 ยท Dark Matter 15,000 ยท Zenith 40,000.
Free packs give cards, not coins, but cards earn coins in your Lineup and sell for coins.
- Starter Pack ยท 11 cards. 11 Base cards of different players: a full Lineup. Free, once.
- Daily Pack ยท 3 cards. 3 free cards every day.
- Game Day Pack ยท 4 cards. Free on every day there's an MFL game.
- Weekly Pack ยท 5 cards. 5 cards free every week, Silver or better guaranteed.
- Champion Pack ยท 8 cards. Premium pack for the Picker of the Week.
- Arcade Champ Pack ยท 5 cards. Win 3 Arcade games in a day to unlock it.
- Collector Pack ยท 7 cards. Reward for collecting more different cards. At 10, 25, 50, 100, 150 and more, up to 5,000.
- Season 1: Carson Tabaka - Welcome Pack ยท 4 cards. Four free Season 1 cards, once per account.
Trade cards with other collectors. No coins change hands.
Career
Play a careerA career win pays the same as a normal win at your career's level: Rookie 200, Pro 450, All-Pro 900, Legend 1,600.
A career win pays the same as a normal win at your career's level: Rookie 250, Pro 550, All-Pro 1,100, Legend 2,000.
Other
Every new account starts with these.
Under 50 coins with no open picks, and no packs bought with coins in the last week? Claim a bailout on My picks.
The commissioner can hand out coins, or fix a mistake. They show up on their own.
A postponed or voided game gives back what you played on it. An Arcade game cut off by a site update is refunded too.
Where coins go
- Picks that miss (at least 10 coins each).
- Packs: 1,000 to 650,000 coins.
- Risk mode and Double or Double games you lose. Double or Double can take you below zero.
- Head to Head games you lose: your wager.
- Blackjack hands you lose: your bet (and the extra on a double or split).
- Lineup mistakes: a card loses 2,500 when its player throws an interception.
- Your player: you throw an interception โ25,000, a penalty on you โ25,000.
- Voided games: if the commissioner voids a game, anything a pick on it paid is taken back.
Coins are play money. They can't be bought, sold or traded for anything real. How Pick'em works


