β‘ Hall Pass: He flashes a hall pass and walks right through a tackle (the first tackle on him each game) In game: +3 SPD, +1 AGI, β2 DEF Base tier, Rookie: No extra boost. Perk at level 1.
β‘ Hall Pass: He flashes a hall pass and walks right through a tackle (the first tackle on him each game) In game: +6 SPD, +2 AGI, β2 DEF Silver tier, Polished: +1 to the best skill. Perk level 2 (25% stronger or more often).
β‘ Hall Pass: He flashes a hall pass and walks right through a tackle (the first tackle on him each game) In game: +9 SPD, +3 AGI, β1 DEF Gold tier, Golden: +2 to the best skill, +1 to the next. Perk level 3 (50% stronger or more often).
β‘ Hall Pass: He flashes a hall pass and walks right through a tackle (the first tackle on him each game) In game: +12 SPD, +5 AGI, +1 THR, β1 DEF Legend tier, Legendary: +3 / +2 / +1 to the top three skills, the biggest downside shrinks by 1. Perk level 4 (75% stronger).
β‘ Hall Pass: He flashes a hall pass and walks right through a tackle (the first tackle on him each game) In game: +12 SPD, +7 AGI, +2 THR, β1 DEF Mythic tier, Mythical: +4 / +3 / +2 to the top three skills, every downside shrinks by 1. Perk level 5 (twice as strong).
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