Arcade series · “New record!” · 5 versions of every player: Base, Silver, Gold, Prism and Black.
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive). Rarer parallels make it stronger.
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive) In game: +2 THR, +2 KICK, −2 DEF Base tier, Rookie: No extra boost. Perk at level 1.
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive) In game: +4 THR, +3 KICK, −2 DEF Silver tier, Polished: +1 to the best skill. Perk level 2 (25% stronger or more often).
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive) In game: +6 THR, +5 KICK, −1 DEF Gold tier, Golden: +2 to the best skill, +1 to the next. Perk level 3 (50% stronger or more often).
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive) In game: +9 THR, +8 KICK, +1 ACC, −1 DEF Legend tier, Legendary: +3 / +2 / +1 to the top three skills, the biggest downside shrinks by 1. Perk level 4 (75% stronger).
⚡ Combo Meter: A combo counter climbs with each catch; at 3x he gets a speed boost (catches in a row on the same drive) In game: +11 THR, +10 KICK, +2 ACC, −1 DEF Mythic tier, Mythical: +4 / +3 / +2 to the top three skills, every downside shrinks by 1. Perk level 5 (twice as strong).
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